// The MIT License (MIT) // Copyright © 2019 Ivan Varabei (varabeis@icloud.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. import SwiftUI struct ContentView: View { @GestureState var dragState = DragState.inactive var body: some View { let dragGester = DragGesture() .updating($dragState) { (value, state, transaction) in state = .dragging(translation: value.translation) } return ZStack { Card(title: "Third card") .rotation3DEffect(Angle(degrees: dragState.isActive ? 0 : 60), axis: (x: 10.0, y: 10.0, z: 10.0)) .blendMode(.hardLight) .padding(dragState.isActive ? 32 : 64) .padding(.bottom, dragState.isActive ? 32 : 64) .animation(.spring()) Card(title: "Second Card") .rotation3DEffect(Angle(degrees: dragState.isActive ? 0 : 30), axis: (x: 10.0, y: 10.0, z: 10.0)) .blendMode(.hardLight) .padding(dragState.isActive ? 16 : 32) .padding(.bottom, dragState.isActive ? 0 : 32) .animation(.spring()) MainCard(title: "Main Card") .offset( x: dragState.translation.width, y: dragState.translation.height ) .rotationEffect(Angle(degrees: Double(dragState.translation.width / 10))) .shadow(radius: dragState.isActive ? 8 : 0) .animation(.spring()) .gesture(dragGester) } } enum DragState { case inactive case dragging(translation: CGSize) var translation: CGSize { switch self { case .inactive: return .zero case .dragging(let translation): return translation } } var isActive: Bool { switch self { case .inactive: return false case .dragging: return true } } } } struct Card: View { var title: String var body: some View { ZStack { Rectangle() .fill(Color(red: 68 / 255, green: 41 / 255, blue: 182 / 255)) .frame(height: 230) .cornerRadius(10) .padding(16) Text(title) .color(.white) .font(.title) .bold() } } } struct MainCard: View { var title: String var body: some View { ZStack { Rectangle() .fill(Color.black) .frame(height: 230) .cornerRadius(10) .padding(16) Text(title) .color(.white) .font(.largeTitle) .bold() } } }