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// The MIT License (MIT)
// Copyright © 2019 Ivan Varabei (varabeis@icloud.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
import SwiftUI
struct ContentView: View {
@GestureState var dragState = DragState.inactive
var body: some View {
let dragGester = DragGesture()
.updating($dragState) { (value, state, transaction) in
state = .dragging(translation: value.translation)
}
return ZStack {
Card(title: "Third card")
.rotation3DEffect(Angle(degrees: dragState.isActive ? 0 : 60), axis: (x: 10.0, y: 10.0, z: 10.0))
.blendMode(.hardLight)
.padding(dragState.isActive ? 32 : 64)
.padding(.bottom, dragState.isActive ? 32 : 64)
.animation(.spring())
Card(title: "Second Card")
.rotation3DEffect(Angle(degrees: dragState.isActive ? 0 : 30), axis: (x: 10.0, y: 10.0, z: 10.0))
.blendMode(.hardLight)
.padding(dragState.isActive ? 16 : 32)
.padding(.bottom, dragState.isActive ? 0 : 32)
.animation(.spring())
MainCard(title: "Main Card")
.offset(
x: dragState.translation.width,
y: dragState.translation.height
)
.rotationEffect(Angle(degrees: Double(dragState.translation.width / 10)))
.shadow(radius: dragState.isActive ? 8 : 0)
.animation(.spring())
.gesture(dragGester)
}
}
enum DragState {
case inactive
case dragging(translation: CGSize)
var translation: CGSize {
switch self {
case .inactive:
return .zero
case .dragging(let translation):
return translation
}
}
var isActive: Bool {
switch self {
case .inactive:
return false
case .dragging:
return true
}
}
}
}
struct Card: View {
var title: String
var body: some View {
ZStack {
Rectangle()
.fill(Color(red: 68 / 255, green: 41 / 255, blue: 182 / 255))
.frame(height: 230)
.cornerRadius(10)
.padding(16)
Text(title)
.color(.white)
.font(.title)
.bold()
}
}
}
struct MainCard: View {
var title: String
var body: some View {
ZStack {
Rectangle()
.fill(Color.black)
.frame(height: 230)
.cornerRadius(10)
.padding(16)
Text(title)
.color(.white)
.font(.largeTitle)
.bold()
}
}
}